Stylized urban sewer environment created for a real-time VR game.
I was responsible for the full environment production, from level design to final Unity integration.
* Complete playable sewer level and environment layout.
* Modular stylized sewer and industrial prop creation.
* Stylized water shader for flooded areas.
* Animated props (industrial doors, ventilation fan).
* Visual FX and atmospheric particles (water drips, ambience).
* Underground lighting and mood setup.
* Ambient audio integration.
* Performance optimization for VR and real-time gameplay.
* Unity integration using URP Render Pipeline.